Gigabyte GeForce RTX 5080 GAMING OC 16G – Next-Gen Graphics Power for 4K+ Performance
Gigabyte GeForce RTX 5080 GAMING OC 16G – Next-Gen Graphics Power for 4K+ Performance is backordered and will ship as soon as it is back in stock.
Delivery and Shipping
Delivery and Shipping
Shipped within 3 business days
| Manufacturer | Gigabyte |
| Chipset | RTX 50xx |
| Memory | 16GB |
Payment & Security
Cash on delivery - Instapay
Subheading
The Gigabyte GeForce RTX 5080 GAMING OC 16G is designed for gamers and creatives who demand top-tier performance without compromise. With its factory overclock, advanced memory, and robust cooling, it handles everything from immersive 4K gameplay to AI-enhanced rendering workflows.
Key Features
- Factory Overclocked Boost (2,730 MHz) – delivers higher out-of-box clock speeds for sharper performance in games and applications.
- 16 GB GDDR7 Memory – provides blazing-fast bandwidth for ultra-high resolution textures and heavy workloads.
- WINDFORCE 3X Cooling – features alternate spinning fans and heat pipes to maintain stable thermals under pressure.
KEY SPECIFICATIONS
| Feature | Specification |
|---|---|
| GPU / Graphics Engine | NVIDIA GeForce RTX 5080 |
| CUDA Cores | 10,752 |
| Boost Clock (OC) | 2,730 MHz |
| Memory | 16 GB GDDR7 |
| Memory Interface | 256-bit |
| Memory Bandwidth | ~1.2 TB/s |
| Interface | PCIe 5.0 x16 |
| Max Resolution | 7,680 × 4,320 (8K UHD) |
| Display Outputs | 3 × DisplayPort 2.1a, 1 × HDMI 2.1 |
| Cooling | WINDFORCE 3X alternate-spinning fans |
| Power Connector | 16-pin (12VHPWR) |
* Specifications may vary by region or firmware update.
Performance Excellence
This GPU unleashes next-generation performance, courtesy of its 10,752 CUDA cores and ultra-fast GDDR7 memory. In benchmarks, it delivers solid 4K gameplay, gracefully handles ray tracing, and accelerates AI workloads using DLSS 4. It consistently beats previous-generation high-end cards in memory-bound cases. :contentReference[oaicite:9]{index=9}
User Experience & Comfort
Thanks to WINDFORCE 3X cooling and alternate spinning fans, thermal stability is maintained even during long, demanding sessions. Users report minimal noise and stable performance under heavy load. :contentReference[oaicite:10]{index=10}
Visual Quality & Color Accuracy
The card supports HDR10, 10-bit color, and drives up to 8K resolution with fidelity. DLSS 4 enables intelligent upscaling and more consistent frame rates in graphically complex scenes.
Design & Build Quality
The card sports a reinforced backplate, durable shroud, and elegant styling with RGB customization via RGB Fusion. Its solid construction helps avoid sag and enhances aesthetics in your build.
Connectivity & Compatibility
- 3 × DisplayPort 2.1a – supports high refresh and ultra-wide monitors
- 1 × HDMI 2.1 – ideal for 4K / 8K TVs and monitors
- PCIe 5.0 x16 interface – ready for next-gen motherboards
- 16-pin (12VHPWR) power input – clean power delivery and aesthetics
Perfect For
- 4K / 8K gaming with ray tracing and high-refresh displays
- Video editing, 3D rendering & AI-accelerated workflows
- Creators who demand high throughput in GPU pipelines
- Future-proof PC builds ready for next-gen performance
Why Choose This Product
The Gigabyte RTX 5080 GAMING OC 16G combines a powerful factory overclock, next-gen memory architecture, and robust cooling into a cohesive, high-performance package. If you want a GPU that excels at both gaming and demanding creative workloads — without sacrificing thermal stability or future scalability — this card delivers strong value.
Frequently Asked Questions
Q: Does this support DLSS 4?
A: Yes, it supports DLSS 4, AI frame generation, and GPU-accelerated upscaling to boost framerates in demanding scenes.
Q: Will it fit my case or PSU?
A: It occupies ~2.5–3 slots and requires a 16-pin (12VHPWR) power connector. Ensure your chassis has clearance and your PSU has ~300 W of headroom for safe usage.
Q: Are there any known defects in early units?
A: A small number of early RTX 5080 batches were found to have missing ROP units, reducing performance by ~4%. Nvidia has since corrected the issue in newer production. :contentReference[oaicite:11]{index=11}






